Media Manager
Organise your Kirby media library into nested folders, with every reference held by a UUID that survives the move.
Features
- Kirby all the way down
- No database, no custom storage, no dependencies beyond Kirby core. Folders are pages, files are files, references are UUIDs. If you know Kirby, you already know how this works — and there is nothing to migrate.
- Safe by construction
- Uploads are validated from their actual bytes, not a spoofable header. PHP and script types are blocked outright. EXIF and GPS data is stripped from images on the way in. Every destructive action is logged before it runs.
- Built for real libraries
- Nothing loads everything. The folder tree opens one level at a time, files paginate fifty at a time, and the one expensive scan runs at most once a minute. It stays fast at fifty assets or fifty thousand.
- From library to page
- Scope what editors can pick, folder by folder, through a dedicated field or a plain native Kirby files field. They get a curated set to choose from; you keep control of what lives where.
Info
- Topics
- Implements
- Support
- Latest releases
- Kirby support
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- Kirby 5
- Kirby 4
- Kirby 3
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