Bruno Meilick Fingerprint File method and css/js helpers to add hashes to assets and files Docs Source Download Sponsor $page->file('ukulele.pdf')->fingerprint(); Version 3.2.0 License MIT Stars 36 Supports K4 K3 Created 24 Jul 2018 Updated 19 Apr 2023 Info Topics Assets Cachebusting Implements File method(s) Support Docs Issues Email Latest releases 3.2.0 3.1.2 3.1.1 3.1.0 3.0.14 Similar plugins href="styles.db5796ea5bf2.css" Fingerprint Cache-busting utility to fingerprint assets K4 K3 Kirby Vite A set of helper functions to get the correct path to your versioned css and js files generated by Vite. K4 K3 <?= js('assets/js/main.js') ?> <!-- will become --> <script src="/assets/js/main.9ad649fd.js"></script> Hashed Assets File name hashes support for css() and js() helpers. Without rewrite rules! K4 K3 More by Bruno Meilick More page('blog')->children()->feed([ 'title' => 'Latest articles', 'link' => 'blog' ]); Feed and Sitemap Generate a RSS or JSON-Feed or XML-Sitemap from a collection of pages K4 K3 'bnomei.boost.cache' => [ 'type' => 'apcu', ], 'cache' => [ 'uuid' => [ 'type' => 'apcu', ], ], Boost Boost the speed of Kirby by having content files of pages cached and a fast lookup based on uuids K4 K3 Kirby::plugin('bnomei/example', [ 'blueprints' => autoloader(__DIR__) ->blueprints(), 'snippets' => autoloader(__DIR__) ->snippets(), // other extensions ]); Autoloader Helper to automatically load various Kirby extensions in a plugin K4 K3